256b SaveLoad update


I have updated the save system to include player stats and inventory (to add to the quest/dialogue that already saves). This will help you save the player between loading scenes. I have also included a demonstration of using the trigger generic scripts to create a narration message system like you would find in most ARPG games. This can also be used as a save point. In the future I will work to include world position data and health tracking of all npc+player in the save function, so you can save the entire world state and allow people to reload back to the position they were in.

Leave a comment

Log in with itch.io to leave a comment.